So I'm scripting a new game but for some reason when I call the event known as .Ended towards the sound it doesn't work! The code is located at the top of the script. I've even tried coroutines.
script.Song.Ended:connect(function()
print("Song has ended!")
end)
In studio it works but ingame it doesnt. I am using a serverscript.

3 comments
Squeaky
Hey Acheo, I didn't know you have an account on this site!
I just made it last night XD