local debounce = true
while debounce == true do
if getPlayerNumberInTeam(tostring(game.Teams.Toons.TeamColor)) == 0 or getPlayerNumberInTeam(tostring(game.Teams.Cogs.TeamColor)) == 0 then
debounce = false
wait()
end
wait()
end
This script works so it pauses the script until either the team "Toons" or the team "Cogs" has 0 players, however it only works when the Toons has 0 players, it doesn't work for cogs. Help please?
