So I created a script that was intended to create a part based on whichever random number is picked from math.random. There are no errors from Output.
The problem is that there are not any new parts created when I join the game (through the Roblox Player and through Studio (I'm new to this part of scripting so I don't know if you're character loads before the scripts as if it was single player mode).
Here's the script I have, thanks for any possible help.
Players = game:GetService("Players")
MyPart1 = Instance.new("Part", workspace)
MyPart2 = Instance.new("Part", workspace)
MyPart3 = Instance.new("Part", workspace)
function PlayerJoin(Player)
math.random(1,3)
if math.random == 1 then
print(Player.Name .. "has entered the game")
print (MyPart1)
MyPart1.Name = "Example 1"
MyPart1.BrickColor = BrickColor.new("Bright blue")
MyPart1.Position = Vector3.new(100,100,100)
MyPart1.Size = Vector3.new(30,30,30)
end
if math.random == 2 then
print(Player.Name .. "got TKO'd by JOHN CENA!!!")
print (MyPart2)
MyPart2.Name = "Example 2"
MyPart2.BrickColor = BrickColor.new("Bright blue")
MyPart2.Position = Vector3.new(200,200,200)
MyPart2.Size = Vector3.new(50,50,50)
end
if math.random == 3 then
print(Player.Name .. "is in the WWE Superslam!!!")
print (MyPart3)
MyPart3.Name = "Example 3"
MyPart3.BrickColor = BrickColor.new("Sea green")
MyPart3.Position = Vector3.new(300,300,300)
MyPart3.Size = Vector3.new(70,70,70)
end
end
Players.PlayerAdded:connect(PlayerJoin)

2 comments
Where is this script located?
The script is located in game.Workspace["Gameplay Mechanics"].PlayerJoinScript