game.Players.PlayerAdded:connect(function(Player)
Player:WaitForDataReady()
local StarterPack = Player:LoadInstance("Dirt")
Player:SaveInstance("Dirt", game.StarterPack)
Player:SaveInstance("Rock", game.StarterPack)
wait (30)
end)
I'm trying to save the tool called dirt and rock so that when the player picks it up it remains with them when they log in again.

1 comment
Are there any errors?