If my question title seems confusing, then I mean like when you see in game its like
"Welcome to my game....." the gui turns black then another GUI slowly fades in saying
"Made by [person]" Yea. I'm trying to make that
Code that is the problem:
for i = 0, 1, 0.1 do
local b = PlayerGui.Checkpoints.EndofLevel.End.Background1.Holder1.Loading
local a = PlayerGui.Checkpoints.EndofLevel.End.Background1.Holder1.LoadingNew
b.Transparency = i
wait(3)
for i = 1, 0.1, 1 do
a.Tansparency = i
end
end
Whole code:
function Touch(Item)
if Item.Parent:FindFirstChild("Humanoid") and game.Players:GetPlayerFromCharacter(Item.Parent) then
local PlayerGui = game.Players:GetPlayerFromCharacter(Item.Parent).PlayerGui
PlayerGui.Checkpoints.EndofLevel.End.Background1.Visible = true
wait(5)
for i = 0, 1, 0.1 do
local b = PlayerGui.Checkpoints.EndofLevel.End.Background1.Holder1.Loading
local a = PlayerGui.Checkpoints.EndofLevel.End.Background1.Holder1.LoadingNew
b.Transparency = i
wait(3)
for i = 1, 0.1, 1 do
a.Tansparency = i
end
end
PlayerGui.Checkpoints.EndofLevel.End.Background1:remove()
print('work')
if workspace.Level1.SL2.Enabled == true then
workspace.Level1.SL2.Enabled = false
workspace.Level2.SL3.Enabled = true
end
end
end
script.Parent.Touched:connect(Touch)
function onTouch(hit)
local b = hit.Parent:FindFirstChild("Humanoid")
if b ~= nil then
b.Health = 0
else
print("noooo")
end
end
script.Parent.Touched:connect(onTouch)

3 comments
After the for loop on line six of your first code block, make sure to turn IsVisible to false and change the next on to true with a transparency of 0 and do another for loop. I'm sure I was no help at all. (: At least know I tried (= Sorry, and good luck!
Ok, I could probably help you with what you are making so when a player joins it says "Welcome to my game" "Made by:..." And both of those fade away right?
Nono, I'm not trying to make that. If I can, I'll post a picture of what I'm trying to do.