I dunno why, I was making this little test gui, but it works in studio but doesn't work in the server and it shows no errors.
Button Gui below I've tried local and server scripts for the gui, but it didn't work.
local gui = game.StarterGui.TestGui
local questframe = gui:FindFirstChild("QuestionOneFrame") or gui:WaifForChild("QuestionOneFrame")
local titleframe = gui:FindFirstChild("TitleFrame") or gui:WaitForChild("TitleFrame")
function Tween()
titleframe.BeginButton:TweenPosition(UDim2.new(-4, 0,0, 0), "Out", "Quad", 3, false)
titleframe:TweenPosition(UDim2.new(-4, 0,0, 0), "Out", "Quad", 3, false)
titleframe.Title:TweenPosition(UDim2.new(0, -1000,0, 0), "Out", "Quad", 3, false)
questframe.Visible = true
questframe.Question:TweenPosition(UDim2.new(0, 0,0, 0), "Out", "Quad", 3, false)
end
script.Parent.MouseButton1Down:connect(Tween)
No errors in output.
