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Can you do union stuff with scripts?

Asked by 8 years ago

Is there a way to union / negate parts with scripts?

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Answered by 8 years ago

Simple answer: No.

Explained answer: There is no in-script function that can hook up parts with each other.

Alternative: You can weld objects together with :addWeld(). You can also pre-model the unions and load them in as you need them, as Defaultio likely did with lumber tycoon 2.

Hope I helped. If I did, leave an upvote or accept! If I didn't, downvote me, report me, spam me, burn a computer down with my image and throw it out the window.

Goodbye.

EDIT: You can, however, union in studio with certain plugins. (Credit to eLunate )

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It's worth noting that Union manipulation can't work at runtime, but you can manipulate unions in Studio through plugin scripts. User#6546 35 — 8y
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