So i have a fixed camera script for when the player spawns/dies shown below:
---Locked---
plr=game.Players.LocalPlayer
cam=game.Workspace.CurrentCamera
chr=nil
plr.CharacterAdded:connect(function(character)
chr=character
end)
while true do
wait()
cam.CameraType=0 -- Type is Fixed
cam.CoordinateFrame=CFrame.new(200,10,0)
cam.Focus=CFrame.new(200,0,0)
end
And i'm making a button that will disabled the locked camera script and bring back the players normal camera. So inside my StarterGui i have the script shown above, a ScreenGui with a button on the inside called: "Byebutton" which is the button that is supposed to disable the script. Inside the button i have this script:
--Unlock---
button=game.StarterGui.ScreenGui.Byebutton
function onClicked(Byebutton)
game.StarterGui.CamerLock:
script.Parent.ClickDetector.MouseClick:connect(onClicked)
end
What am i doing wrong?

1 comment
Anyone have any ideas on how to do this?