script.Parent.Touched:connect(function()
local brick = script.Parent
brick:FindFirstChild("Humanoid")
brick.Transparency = .8
brick.CanCollide = false
end)
In other words, how do I make it so that this brick is ONLY transparent and not "Cancollided" for him only? Like, if the player touches it, only that specific player would see it transparent and the other players will see the brick, but it won't be transparent and not "cancollided" for them. (So technically, only the person who touched the brick would be able to walk through it.)
I have Filtering Enabled

5 comments
You'd need to use Filtering Enabled. This makes it so that client side bricks are possible. I don't know how to use FE but if you delete the brick using a localscript then it will only be deleted for the player. This might mess up parts of your game though, because everything then has to be "FE Compatible".
Depends if the game is FilteringEnabled or not. With that, it would depend on if you would need to use LocalParts or not.
I don't have filtering enabled.
You'll have to use it. Roblox won't allow you to do such things without FilteringEnabled.
Ok, I enabled. Now what?