I have made a script which was working. I then added the if/elseif statements with the GetRole and GetRank inGroup functions. They don't work anymore, any help?
Also, the player's name is still visible. There are no errors either.
local InjuryRarity = {1,3,3,3,3,3,2,1} -- Frequency relative to eachother
local Injuries = {"Heart Attack", "Chest Pain", "Abdominal Pain", "Broken Leg", "Broken Arm", "Headache", "Toothache", "Foreign Object"}
game.Players.PlayerAdded:connect(function(plr)
plr.NameDisplayDistance = 0
plr.ViewerType = "None"
plr.CharacterAdded:connect(function(Character)
-- Get random injury
local seed = math.random(1, sum(InjuryRarity))
local chosenKey = overflow(InjuryRarity, seed)
local gui = script.BillboardGui:Clone()
local id = 2567972
if plr:GetRankInGroup(id) <= 3 then
gui.TextLabel.Text = (plr.Name.. ", " .. Injuries[chosenKey])
gui.Adornee = Character:WaitForChild("Head")
gui.Parent = Character:WaitForChild("Head")
elseif plr:GetRankInGroup(id) >= 4 then
gui.TextLabel.Text = (plr.Name.. ", " .. plr:GetRoleInGroup (id)) -- Display their rank
gui.Adornee = Character:WaitForChild("Head")
gui.Parent = Character:WaitForChild("Head")
end
end)
end)
