How would I go about detecting when a player's character falls, and how far they fall, and apply damage depending on that distance?
✓ ANSWER ACCEPTED
How could I detect the distance a player's character falls?
3 answers
✓ Accepted answer
Someone asked this question earlier here. Take a look at this fall damage script I made awhile ago.
I believe that most fall damage scripts just check the torso's velocity or something of the such.
Fall damage scripts are made using BodyForce which is also used for Gravity scripts.
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