Is a local skybox possible?
Is a local skybox possible?
1 answer
Is a locally set skybox possible? Hmm... Well yes indeed, using FilteringEnabled we can create a local skybox with a little help from Localscripts of coarse. Now! The main question you may ask is! How does FilteringEnabled WORK? FilteringEnabled fights exploits, keeping the game developing industry safe from all works of the stupid nitwit exploits. FilteringEnabled also Fights lag, for more in-depth look at FE examine this typical link here --> Link Bai. There also a few tweaks when using FE, first the normal Script can not access the PlayerGui, second is using a localscript everthing inside of your localscript becomes only visible to the LocalPlayer. Example,
function Examplefired(text)
gui.Text = text
end
Examplefired("Yolo")
Now! If this were to be inside of a Localscript, the text would change only within your perspective. Lets work on this skybox meticulously!
local skybox -- place skybox here.
local list = ( -- basically an admin list.
"Player"
)
wait(3)
if game.Players.LocalPlayer.Name == list then
skybox.Parent = game.Lighting
end
1 comment
Thanks, but is there anyway to do it without FE? I'm not at the level of being able to make a game with FE yet, but maybe soon.
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1 comment
explain?