I'm creating a Portal remake and I want the player to 'fall through' the portal when it touches it. The only problem is floor collision directly under it. I've tried removing the HumanoidRootPart but that just turns me into a vegetable. Please help Aesahp. As in right now?
Chem

6 comments
Hmm... I know what you mean. There is something like that where the player's characters cannot collide with one another in The Normal Elevator, but I think it'd be more efficient to just turn the portal's collision off and then back on, or just stay off.
That's not quite what I mean. There is collision under the portal. I want to completely turn off collisions altogether.
And why not just remove collision on the floor for a little bit?
Multiplayer.
Don't you have FilteringEnabled in your game? Why not just turn off the floor collision from a LocalScript?
The problem is already fixed, but thanks :D