Forgive me for the basic question as I've never dealt with moving models in this fashion before.
So, I'm working on a teleport system and I wanted to use CFrame instead of Vector3 to move the players and made it so my teleports use SetPrimaryPartCFrame instead of MoveTo.
Now I know MoveTo reacts to obstructions such as Terrain, other players, etc when moving models and changes the Y axis of the Vector3 accordingly, but I was wondering if SetPrimaryPartCFrame does the same thing, but with CFrames.
ROBLOX Wiki makes no mention of this functionality on the SetPrimaryPartCFrame page but it does say that you should use SetPrimaryPartCFrame when dealing with rotations on the MoveTo method page of a model, so I'd assume it does take obstructions into account.
Any help is appreciated, thanks!

3 comments
this is such a good question
Now, I wouldn't think due to it being CFrame... But I may be wrong.
But technically its only changing the CFrame of 1 part. So im not sure