I made a script in which a part welds to my torso, but when I press the mouse, I fall off the map like I wouldn't be cancollided.Help?
function pizza(mouse)
if debounce == false then
debounce = true
local x = Instance.new("Part")
x.Shape = "Ball"
x.CanCollide = false
x.Anchored = false
x.Material = "Plastic"
x.TopSurface = "Smooth"
x.BottomSurface = "Smooth"
x.Transparency = 0.4
x.Reflectance = 0.1
x.Parent = Workspace
x.Size = Vector3.new(350, 350, 350)
x.BrickColor = BrickColor.new("Steel blue")
x.Name = "Spec"
x.CFrame = Player.Character.Torso.CFrame*CFrame.new(0, 30, 0)
local w1 = Instance.new("Weld", Player.Character)
w1.Part0 = w1.Parent["Torso"]
w1.Part1 = x
w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) *CFrame.new(0, 0, 0)
wait(2)
debounce = false
end
end
