Is there a way to make the players arm be positionned a certain way with this part of script? if someone can reffer me where i can learn about it tell me please.
mouse.KeyDown:connect(function(key) key = key:lower() if key == "e" and off == 0 and saber.Value ~= "None" then end end)
Well most people that do animations without the plugin use C0 so it goes like this alright type this up in the Command Bar and mess around with it also when you mess with the CFrame the arm will automatically get centered to to torso that's because you're messing with the shoulder which is in the torso but, you could mess around with it enough to position it correctly or you could do loops.... and mess around with all those properties....
game.Workspace.Player1.Torso["Right Shoulder"].C0 = CFrame.new(0,1,-1)