So I'm planning on making a HUGE game using DataStores for several things and I'm trying to figure out the most efficient way to have these DataStores within possibly one script or several scripts without glitching. Right now there are currently three lists that I want to save however I'm not sure what would be the best way to do them. The things I want to save are Character Customization, Stats, and Tools. Basically what I'm asking is if everything can go into one DataStore or if I have to leave them as they are.
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Running multiple DataStores in one script?
1 answer
✓ Accepted answer
You can make them into one DataStore, then have the DataStore hold a table. That would hold those 3 values. Then, you could go more in-depth within the current table to save the value.
So:
DataStore
Customization
Value
Stats
Value
Tools
Value
That's the structure how the table would work
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2 comments
I see, thanks for the help!
No problem!