I'm currently in the process of rewriting an old stage selection script I made. The code is extremely messy, making it hard to implement new stages and features, so I would like to use this opportunity to increase my limited knowledge of tables.
So say that the stages are located in game.ServerStorage.Maps and its children are called Map1, Map 2 and so on. How would I create a table that I could easily identify these stages in an efficient way?
