I'm trying to make a helmet morph, but I add my union parts to the chest, and it doesn't work. My morph script is based off of classes. I'm tried the class "Union", and the class "UnionOperation", anyone know how I can use them in a morph?
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UnionOperations have all the same properties as BaseParts, and will even return true when you call the method IsA("BasePart") on it. Without any code, we can't help you at all.BlackJPI2658— 8y