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Is there anyway to accomplish this?

I was wondering if there is anyway to do something like this for a Chat GUI compatible with FilteringEnabled. It's kinda hard to explain it, here's some examples.

Script to fire it example:

game.ReplicatedStorage.RemoteEvent:FireServer("Test")

Script for when it's fired example:

script.Parent.OnServerEvent:connect(function(Args)
	print(Args)
end)

Other example I mean with functions:

function Test(Args)
	print(Args)
end

Test("Test") 

Is there anyway I can do something like the last example with RemoteEvents?

Any help appreciated.

2 comments

0

Yeah, I made one, Quenty made one, StickMasterLuke made one, ZolarKeth made one, and many more. This question is too broad. Quenty and StickMasterLuke's chat Guis are both open source

0

@Narrev Any links? :/

1 answer

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