I was wondering if there is anyway to do something like this for a Chat GUI compatible with FilteringEnabled. It's kinda hard to explain it, here's some examples.
Script to fire it example:
game.ReplicatedStorage.RemoteEvent:FireServer("Test")
Script for when it's fired example:
script.Parent.OnServerEvent:connect(function(Args)
print(Args)
end)
Other example I mean with functions:
function Test(Args)
print(Args)
end
Test("Test")
Is there anyway I can do something like the last example with RemoteEvents?
Any help appreciated.

2 comments
Yeah, I made one, Quenty made one, StickMasterLuke made one, ZolarKeth made one, and many more. This question is too broad. Quenty and StickMasterLuke's chat Guis are both open source
@Narrev Any links? :/