I want to make an arm that points towards the mouse dynamically, but it is effected by both the idle and walking animations. How do I go about disabling this if I only want to end this animation rather than the entire player animation?
In the animation editor (1.2, I believe) you can disable certain body parts to be affected in the animation. Beside the name, something like 'Left Arm' is a little square button that you press to disable/enable animating for the body part.