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COMMUNITY QUESTION

Plane script won't work?

It works perfectly in PLAY SOLO but not in Online mode. I know that it doesn't get up to setting the camera to "Track" so there's a hint as to where it went wrong. Code :

bin = script.Parent
local a = "EscapePod"..math.random(1,100)
bin.Parent.Parent.Parent.Name = a
plane = nil
hold = false
local debounce = false
local planedebounce = false
local stuntdebounce = false
local controlling = false
local currentspeed = 0
local turn = nil
fly = false

function computeDirection(vec)
	local lenSquared = vec.magnitude * vec.magnitude
	local invSqrt = 1 / math.sqrt(lenSquared)
	return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
end

function move(point, engine)
	local origincframe = engine:findFirstChild("Direction").cframe
	size = engine.Size

	target = engine.Position+((point - engine.Position).unit*100)
	local dir = (target - engine.Position).unit
	local spawnPos = engine.Position
	left = engine.CFrame*CFrame.new(-size.x/2, 0, 0).p
	right = engine.CFrame*CFrame.new(size.x/2, 0, 0).p
	md = (target - engine.Position).magnitude

	foebmd = engine.CFrame*CFrame.new(0, 0, -md).p
	toleft = (target -left).magnitude
	toright = (target -right).magnitude
	rot = ((foebmd - target).magnitude/10)
	local pos = spawnPos + (dir * 1)
	turn = math.rad((rot/10)*engine.TiltFactor.Value)
	if turn > math.rad(89) then
	turn = math.rad(89)
	end
	if toleft< toright and toleft >rot then
		engine:findFirstChild("Direction").cframe = CFrame.new(pos,  pos + dir)*CFrame.fromEulerAnglesXYZ(0, 0, turn)
	elseif toleft > toright and toright >rot then
		engine:findFirstChild("Direction").cframe = CFrame.new(pos,  pos + dir)*CFrame.fromEulerAnglesXYZ(0, 0, -turn)
	else
		engine:findFirstChild("Direction").cframe = CFrame.new(pos,  pos + dir)
	end
	engine:findFirstChild("Direction").P = engine.TurnSpeed.Value
end

function findPlane(player)
	local list = player.Character:GetChildren()
	for x = 1, #list do
		if (list[x].Name == "AircraftSeat") then
			return list[x]
		end
	end
	return nil
end


function onButton1Down(mouse)
	local vehicle = findPlane(script.Parent.Parent.Parent)
	if vehicle ~= nil and debounce == false and planedebounce == false then
	if fly == false then return end
	debounce = true

	controlling = true

	while true do
		wait()
		local engine = vehicle
		local position = mouse.Hit
		local target = position.p
		move(target, engine)
		if planedebounce == true or
		controlling == false then break end
	end
	wait(0.1)
	debounce = false
	end
end

function onButton1Up(mouse)
	controlling = false
end

function onSelected(mouse)
	mouse.Icon = "http://www.roblox.com/asset/?id=7419350"
	game.Workspace.CurrentCamera.CameraSubject = bin.Parent.Parent.Character.Head
	game.Workspace.CurrentCamera.CameraType = "Track"
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
	mouse.Button1Up:connect(function() onButton1Up(mouse) end)
	mouse.KeyDown:connect(onKeyDown)
	mouse.Move:connect(function() Fly(mouse) end)
	mouse.Idle:connect(function() Fly(mouse) end)
end

function onDeselected(mouse)
	game.Workspace.CurrentCamera.CameraSubject = bin.Parent.Parent.Character.Humanoid
	game.Workspace.CurrentCamera.CameraType = "Custom"
end

function Fly(mouse)
	local vehicle = findPlane(script.Parent.Parent.Parent)
	if (vehicle==nil) then return end
	vehicle.Thrust.velocity = (vehicle.CFrame.lookVector * currentspeed) + Vector3.new(0,vehicle.LiftTrim.Value/100,0)
end

local pod = game.Workspace:FindFirstChild(a)

function onKeyDown(key)
	if (key~=nil) then
		key = key:lower()
		local vehicle = findPlane(script.Parent.Parent.Parent)
		if (vehicle==nil) then return end
			if key == "y" and fly == false then
				vehicle.Thrust.MaxForce = Vector3.new(0,10000000,0)
				vehicle.Thrust.P = 8500
				vehicle.Thrust.Velocity = Vector3.new(0,5,0)
				pod.LaserEngine1.P.Enabled = true
				pod.LaserEngine2.P.Enabled = true
				if fly == false then
				vehicle.PowerUp:Play()
				wait(vehicle.PowerUp.TimeLength)
				end
				if fly == false then
				vehicle.PowerUp2:Play()
				wait(6)
				end
				if fly == false then
				vehicle.Thrust.MaxForce = Vector3.new(0,0,0)
				vehicle.Thrust.P = 1250
				vehicle.Thrust.Velocity = Vector3.new(0,1,0)
				vehicle.ThrustSound:Play()
				fly = true
				vehicle.Direction.cframe = vehicle.CFrame
				vehicle.Direction.maxTorque = Vector3.new(4e3,4e3,4e3)
				vehicle.Thrust.maxForce = Vector3.new(9e20,9e20,9e20)
				while fly == true do
					if currentspeed < vehicle.Speed.Value then
						currentspeed = currentspeed + 1
					elseif currentspeed > vehicle.Speed.Value then
						currentspeed = currentspeed - 1
					end
					if vehicle.Acceleration.Value > 1000 then vehicle.Acceleration.Value = 1000 end
					wait((1-(vehicle.Acceleration.Value/1000))+0.01)
					if fly == false then break end
				end
			end
		end
			if key == "x" and fly == true then
				vehicle.PowerDown:Play()
				vehicle.ThrustSound:Stop()
				pod.LaserEngine1.P.Enabled = false
				pod.LaserEngine2.P.Enabled = false
				fly = false
				currentspeed = 0
				vehicle.Direction.maxTorque = Vector3.new(0,0,0)
				vehicle.Thrust.maxForce = Vector3.new(0,0,0)
			end
			if key == "w" then
				if vehicle.Speed.Value < vehicle.MaxSpeed.Value then
					vehicle.Speed.Value = vehicle.Speed.Value + 10
				end
			end
			if key == "s" then
				if vehicle.Speed.Value > -10 then
					vehicle.Speed.Value = vehicle.Speed.Value - 10
				end
			end
			if key == "p" then
				vehicle.Speed.Value = vehicle.MaxSpeed.Value
			end
			if key == "l" and fly == true then
				vehicle.Direction.maxTorque = Vector3.new(4e3,0,4e3)
				local frame = vehicle:FindFirstChild("OriginCFrame")
				if frame ~= nil then
				vehicle.Direction.cframe = frame.Value
				end
				wait(2)
				vehicle.Direction.cframe = vehicle.CFrame
				vehicle.Direction.maxTorque = Vector3.new(4e3,4e3,4e3)
			end
	end
end

bin.Selected:connect(onSelected)
bin.Deselected:connect(onDeselected)

1 comment

1 answer

Try turning on Filtering Enabled, its a property in workspace.Check out this blog scripting helpers made : https://scriptinghelpers.org/blog/it-works-in-studio-but-not-online .You are using Local for the client but then you use some codes for a regular script [ Server Script ].When using that in a local script it won't work.Read the blog and turn filtering enabled on. :D

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