local numPlayers = 0
for i, v in next, game.Players:GetPlayers() do
if v:FindFirstChild("TeamColor") == BrickColor.new("Bright red") then
numPlayers = numPlayers + 1
elseif v:FindFirstChild("TeamColor") ~= BrickColor.new("Bright red") then
numPlayers = numPlayers - 1
end
end
if numPlayers == 0 then
local player = game.Players:GetPlayers()
local pickedPl = math.random(1, #player)
pickedPl.TeamColor = BrickColor.new("Bright red")
end -- I think..
wait(60)
a = game.Players:GetChildren()
for i = 1,#a do
player = a[i]
player.Neutral=true
player.TeamColor=BrickColor.new("White")
game.Workspace[a[i].Name].Torso.Name=("")
end
I have my script but now I want to make it to where everyone on one team teleports to a certain area and everyone on the other team goes somewhere else and then after 60 seconds they all teleport somewhere else
