ok so i am just reseting every player in the game i have referenced the wiki and past questions but it still doesnt work and my game still crashes to go with it any help?
here is my code
function eF()
wait(5)
for j, k in pairs(game.Players:GetPlayers()) do
local c = game.Workspace:FindFirstChild(k.Name)
if c then
print (c)
c:BreakJoints()
end
end
survivorList = {}
infectedList = {}
iR = false
infected = nil
wait(1)
serverCheck()
end
