I am trying to make a floating orb above a pedestal for my lobby, but when I use this script, it seems to float to the center of the map, 50 units above the center. Am I using the wrong body object, or is my script wrong?
local float = game.Workspace.Thruster local bodypos = float.BodyPosition local finish = game.Workspace.Ending bodypos.position = finish.position
I'm not sure if this is what you were looking for, but this is what I came up with.
wait() local p = script.Parent local start =p.Position local endpos =start+Vector3.new(0,-5,0) p.BodyPosition.position=endpos