function PlacePictures()
local num = 0.05
local num2 = 50 -- +200
local picture = game.Lighting.Picture
local players = game.Players:GetChildren()
for i,v in pairs (players) do
local pictureclone = picture:clone()
pictureclone.Parent = game.Workspace.MemoryWall.Part.SurfaceGui
pictureclone.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=420&y=420&username="..game.Players.LocalPlayer.Name
pictureclone.Position = UDim2.new(0, num2, num, 0)
num = num +0.25
end
end
Okay, so I made this code so that a wall would have 100x100 size picture's of everyone on the server. How would i make it so that for every four pictures(pictureclones), num2 would increase by 200? So that the pictures would be in rows of 4
