Is there a way to tell when a click has ended on a ClickDetector? If not what would be the best workaround?

2 comments

0

why would u need to tell when it has ended rather than just firing when its clicked in general

0

well of youre holding the mouse, not clicking it. I haven't checked for any methods, but you can look up the functions for the mouse on here: http://wiki.roblox.com/index.php?title=API:Class/Mouse