local Tool = script.Parent local enabled = true local Bites = 0 function onActivated() Bites = Bites + 1 if Bites >= 20 then script.Parent:Destroy() end if not enabled then return end enabled = false Tool.GripForward = Vector3.new(0.439, 0.878, 0.189) Tool.GripPos = Vector3.new(-0.3, 1.2, -1.3) Tool.GripRight = Vector3.new(0.0844, 0.169, -0.982) Tool.GripUp = Vector3.new(0.894, -0.347, 0) Tool.Handle.EatSound:Play() wait(.8) Tool.GripForward = Vector3.new(-1, 1, -0) Tool.GripPos = Vector3.new(0.1, -0.3, 0) Tool.GripRight = Vector3.new(0,0, -1) Tool.GripUp = Vector3.new(1,0,0) enabled = true end script.Parent.Activated:connect(onActivated)
That is the script I made for it, and this is what happens when I try to equip the tool. http://prntscr.com/9kqw01 Any help or suggestions would be greatly appreciated. :)
Seems like the parts in the tool need to be unanchored.
From what I can tell from the screen-shot, the tool has parts that are still anchored.
I also do not see changes being made in your script.
Let me know if you need anymore help!