game.Players.PlayerAdded:connect(function(player)
local a = Instance.new("BoolValue")
a.Name = "Playing"
a.Parent = player
end)
for i = 1, #player do
player[i].Playing.Value = true
end
Is there something wrong with what I did, this isn't the entire function but this is the line where it says "Playing is not a valid member of BoolValue"
