So here's my script, my script only works in studio but not in the real game. So can anyone help me with it?
local rplayer = game.Players.LocalPlayer local playerMouse = game.Players.LocalPlayer:GetMouse() local enabled = false
wait (10) playerMouse.KeyDown:connect(function(key) if key:byte() == 48 and enabled == false then enabled = true for i = 1, 2 do wait(0.05) game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + 5 rplayer.Character:FindFirstChild("Humanoid").WalkSpeed = rplayer.Character:FindFirstChild("Humanoid").WalkSpeed + 4 end
end
end)
playerMouse.KeyUp:connect(function(key) if key:byte() == 48 and enabled == true then enabled = false for i = 1, 2 do wait(0.05) game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView - 5 rplayer.Character:FindFirstChild("Humanoid").WalkSpeed = rplayer.Character:FindFirstChild("Humanoid").WalkSpeed - 4
end
end
end)
So any help ?

1 comment
https://scriptinghelpers.org/blog/it-works-in-studio-but-not-online Also, please put your code in a codeblock.