So here's my script, my script only works in studio but not in the real game. So can anyone help me with it?

local rplayer = game.Players.LocalPlayer local playerMouse = game.Players.LocalPlayer:GetMouse() local enabled = false

wait (10) playerMouse.KeyDown:connect(function(key) if key:byte() == 48 and enabled == false then enabled = true for i = 1, 2 do wait(0.05) game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView + 5 rplayer.Character:FindFirstChild("Humanoid").WalkSpeed = rplayer.Character:FindFirstChild("Humanoid").WalkSpeed + 4 end

end

end)

playerMouse.KeyUp:connect(function(key) if key:byte() == 48 and enabled == true then enabled = false for i = 1, 2 do wait(0.05) game.Workspace.CurrentCamera.FieldOfView = game.Workspace.CurrentCamera.FieldOfView - 5 rplayer.Character:FindFirstChild("Humanoid").WalkSpeed = rplayer.Character:FindFirstChild("Humanoid").WalkSpeed - 4

	end
	end

end)

So any help ?

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