wait(1)

Player = game.Players.LocalPlayer
Character = Player.Character
Torso = Character.Torso
RightArm = Character["Right Arm"]
RightLeg = Character["Right Leg"]
LeftArm = Character["Left Arm"]
LeftLeg = Character["Left Leg"]
LeftArm = Character['Left Arm']
LeftLeg = Character['Left Leg']
RightArm = Character['Right Arm']
RightLeg = Character['Right Leg']
RightShoulder = Torso['Right Shoulder']
LeftShoulder = Torso['Left Shoulder']
Neck = Torso.Neck
NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
Animate = Character.Animate
Enabled = true
ButtonDown = false

function onButton1Down(mouse)
	ButtonDown = true
	if Player.bin.MagicEnergy.Value < 400 then return end
	if Enabled == false then return end
	Enabled = false
	local Pos = mouse.Hit.p
	
	if Player.Backpack:findFirstChild("LastColor") then
		Color = Player.Backpack.LastColor.Value
	else
		Color = BrickColor.new("Really light blue")
	end
	

1 comment

0

You only posted the first 35 lines of a much longer script and didn't explain what is wrong.