Let's say my mouse hovers over a block, how do I make the size increase, and decrease back after my mouse moves away from it?
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How do you make something happen if your mouse hovers over an object?
1 answer
✓ Accepted answer
http://wiki.roblox.com/index.php?title=API:Class/ClickDetector
It details MouseHoverEnter and MouseHoverLeave as children of ClickDetector
p = Instance.new('Part', game.Workspace)
c = Instance.new('ClickDetector', p)
script.Parent = p
script.Parent.ClickDetector.MouseHoverEnter:connect(function()
p.Size = Vector3.new(p.Size.X*2,p.Size.Y*2,p.Size.Z*2)
end)
script.Parent.ClickDetector.MouseHoverLeave:connect(function()
p.Size = Vector3.new(p.Size.X/2,p.Size.Y/2,p.Size.Z/2)
end)
That should double the size when mouse hover enters, and go back to normal when it leaves.
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