I'm trying to make a morph.. but it has union parts. Nobody I've seen seems to be able to figure it out, even before I told them it also had normal parts. So, apparently union parts are a challenge enough. Can some one please figure this out? D:
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Morph with union AND ordinary parts?
1 answer
✓ Accepted answer
Just add UnionOperations to the list of allowed classnames in the morph, or change it to use :IsA("BasePart")
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The one that this applies to. We don't have magical access to whatever you made to have innate knowledge of how it was put together.