I know that the only way is to use code in a tool, but I am more asking how so I get the player to select the tool without them actually hitting "1" or clicking the tool?
I've seen it many times in well scripted games. (Namely Rudimentality's games)
I know that the only way is to use code in a tool, but I am more asking how so I get the player to select the tool without them actually hitting "1" or clicking the tool?
I've seen it many times in well scripted games. (Namely Rudimentality's games)
There is a method called :EquipTool that forces the player to equip the tool. Use this and disable the backpack afterwards using SetCoreGuiEnabled.
Unselecting the Cursor tool in studio.
This discussion is preserved as it was. New answers, comments, and votes are closed.
1 comment
Thanks. :)