function Touch()
game.Workspace.Player["Right Arm"]:Destroy()
wait(1)
game.Workspace.Player["Left Arm"]:Destroy()
wait(1)
game.Workspace.Player["Left Leg"]:Destroy()
wait(1)
game.Workspace.Player["Right Leg"]:Destroy()
wait(4)
game.Workspace.Player["Head"]:Destroy()
end
script.Parent.Touched:connect(Touch)
Be aware I just started working with more complex Player scripts. I'm sure it's something obvious I'm missing, but I can't seem to find it.

1 comment
Thank you very much! Yes, I was convinced it had to do with FindFirstChild, but I just wasn't sure where to put it! :D