This is my main script (located in startergui) :
_M = require(334661744)
_M.test1()
This is my module script :
local _M = {}
function _M.test1()
script.Folder.MainWallGUI.Adornee = game.Workspace.VritixConsole.MainWall
end
return _M
Fixed the problem before but now there is a new one
The above scripts don't do anything, they don't insert the guis nor do they have any errors in the output..

2 comments
So, why are using a number/id for requiring a ModuleScript? I never thought you could..
Using require with an ID will load that ID from the catalog as a model and try to
requirethe thing called MainModule in it