so, say you have 10 bricks, and you do a math.random to get a single brick. how do get a new/different math.random?

3 comments

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It all depends on how do you set it up, because certain setups help out more based on what you are trying to achieve. Do you have a script already written out? "math.random(1,#bricks)" ?

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do you mean that whenever you test your script, it always selects the same brick?

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exactly what i wanted :) thx sm