I'm trying to use remote events to communicate between scripts (server to client), but I get this error saying "Unable to cast value on object". The error is referring to the event on line 8 of the server script. Any suggestions on how I could fix this?
--server script
local event = Instance.new("RemoteEvent",game.ReplicatedStorage)
event.Name = "lever touched"
script.Parent.Touched:connect(function(hit)
if game.Players:GetPlayerFromCharacter(hit.Parent) then
event:FireClient(hit.Parent.Name)
end
end)
--local script
local player = game.Players.LocalPlayer
local event = game.ReplicatedStorage:WaitForChild("lever touched")
event.OnClientEvent:connect(function(name)
if name == player.Name then
print(name)
end
end)

2 comments
Can only answer every 1.5 minutes damnit boys
Lol