I know this isn't scripting related, but my boat falls apart when I un-anchor it. I can't use a script to fix this, and I welded every side of every piece. What am I doing wrong?
COMMUNITY QUESTION
My boat falls apart when I un-anchor it?
5 answers
Have you tried the terrain water? Or universal blocks and welds?
local model=Workspace:FindFirstChild("Boat") --or whatever it is
local middle_part=model:FindFirstChild("Center") --or whatever it is
if not model or not middle_part then
error("Model or middle part is missing");
end
function WeldModel(the_model)
for i,v in next,the_model:GetChildren() do
v.Anchored=false
w=Instance.new("Weld",middle_part)
w.Part0=v
w.Part1=middle_part
WeldModel(v)
end
end
WeldModel(model);
This will weld your boat together so that you can unanchor it
Samuel's method is a good solid method. Another way is:
Workspace.Boat:MakeJoints ()
That might not always work, however.
You need to figure out a welding script that will weld all the parts together and attempt to make it buoyant ( If you don't know what buoyant means it means float/ ( Drive and or swim ) in the water ) If it succeeds at making it buoyant than you will be able to than either make a GUI or a tool regarding to tell you tools.
You didn't weld.
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1 comment
Some parts fall through the terrain water, others float. I welded every side of every block with surface welds, and It dosn't work.