local Partposition = script.Parent.Position
local Start = game.Workspace.Start
local Finish = game.Workspace.Finish
Partposition = Start.Position
wait(10)
Partposition = Partposition + Vector3.new(Finish.Position)
game.Workspace.Part.Anchored = true
that is what i have so far but it is not doing it for some reason i have no idea why

1 comment
i want to see it move btw