When I click a model moves to 1,1,1 but when I click again, I want the model to move where it was before you clicked the first time.
Part = script.Parent
Model = game.Workspace:WaitForChild("Model")
Part.ClickDetector.MouseClick:connect(function()
Model:MoveTo(Vector3.new(1,1,1))
end)

1 comment
Model does not use "Position"