I want to try making the gun script, automatic (rapid). But the problem is I don't know how to trigger it properly. Look down for examples.
Here's an brief-example of what I did so far:
mouse.Button1Down:connect(function()
mouse.Button1Up:connect(function()
game.ReplicatedStorage.ROBLOX_PistolFireEvent:FireServer(mouse.Hit.p)
end)
Then here's my next one, it works fine but it shoots not automatic but pistol type. Where you have to spam click.
mouse.Button1Down:connect(function()
game.ReplicatedStorage.ROBLOX_PistolFireEvent:FireServer(mouse.Hit.p)
end)
Final one suggested by a user for help, it didnt work:
local shooting = false
mouse.Button1Down:connect(function()
shooting = true
end)
mouse.Button1Up:connect(function()
shooting = false
end)
while shooting do
if shooting == true then
game.ReplicatedStorage.ROBLOX_PistolFireEvent:FireServer(mouse.Hit.p)
wait(.2) -- time in between shots
end
end
For the final suggestion, I didnt get what he told me to do:
- Just add a debouncer that shows if the mouse is down or not then add a loop that says if the thing is shooting then shoot -
I had to use UristMcSpark pistol because I'm not familar with gun-scripting, rather than GUI scripting.
