I tried a script based off of a fading GUI script from the wiki. Here's the script:

function fadeIn()
	local union = game.Workspace.RBLogoIntro
	for i = 0, 1, -.1 do
		union.Transparency = i
		wait(0.1)
	end
end

script.Parent.Touched:connect(fadeIn)

Thanks in advance for any help you may provide!

The script worked to fade out from 0 before I added the negative sign.