I tried a script based off of a fading GUI script from the wiki. Here's the script:
function fadeIn()
local union = game.Workspace.RBLogoIntro
for i = 0, 1, -.1 do
union.Transparency = i
wait(0.1)
end
end
script.Parent.Touched:connect(fadeIn)
Thanks in advance for any help you may provide!
The script worked to fade out from 0 before I added the negative sign.
