This is really simple but I came across an annoyance I've had before where incrementing Transparency by 0.1 means it doesn't reach 1.
local Touched = false
script.Parent.Touched:connect(function()
if not Touched then
Touched = true
repeat
script.Parent.Transparency = script.Parent.Transparency + 0.1
wait(0.1)
until script.Parent.Transparency == 1
script.Parent.CanCollide = false
Touched = false
end
end)
This code reaches 1 but doesn't terminate and just keeps getting larger. I've had the same problem with a for loop
for i=0,1,0.1 do
script.Parent.BackgroundTransparency = i
end
Instead this code never makes it to 1. Is this some sort of floating point rounding error? Thanks.
MD

1 comment
Try putting >= on line 8, instead of ==