This does not work as my script output starts looking for everything in House1 and House2. Those are both models by the way.
local button = workspace.place
local teleport = workspace.TP.Head
local back = workspace.back.Head
function onClick()
game.workspace.House1:Destroy()
game.workspace.House2:Destroy()
teleport.Enabled.Value = '1'
game.ReplicatedFirst.House1:Clone(Vector3.new(-16.4,2.47,-59.5))
back.Enabled.Value = '0'
end
button.ClickDetector.MouseClick:connect(onClick)
function onTouch(part)
wait(1)
teleport.Enabled.Value = '0'
wait(20)
back.Enabled.Value = '1'
wait(1)
end
teleport.Touched:connect(onTouch)

1 comment
YOU FIGURED OUT HOW TO WRITE A TIME TRAVELING SCRIPT!? OMG!