I need a brick to wait for touch but also receive the hit argument/.
This code would just wait for touch, but receive no arguments:
Part.Touched:wait()
And this code would detect touch but not wait:
Part.Touched:connect(function(Hit)
end)
I really just need it to wait for a touch, but also get the Hit argument.

3 comments
You want the script to, after a period of time, wait a few seconds before being able to be touched again?
may you please specify what your asking. IF you want it to wait for a touch then use a listener. Im confused what your asking
@koolkid80299 "I really just need it to wait for a touch, but also get the Hit argument." I clearly specified what I wanted.