function onclick(Player)
local Part = game.Workspace.Part
Instance.new("Sound",Part)
game.Workspace.Part.Sound.SoundId= "274504661"
game.Workspace.Part.Sound:Play()
game.Workspace.Part.Sound.Looped = true
game.Workspace.Part.Sound.Volume = 1
end
game.Workspace.Part.ClickDetector.MouseClick:connect(onclick)
It keeps saying sound failed to load. Also, how would I make it so you can only click the brick once and then it stops letting the player click it?
