game.Players.PlayerAdded:connect(function(player)
--stuff
workspace.Comm.CreateMenu:FireClient(player)
end)
workspace.Comm.CreateMenu.OnClientEvent:connect(function(player)
--stuff
local meta = player.Meta
end)
As you can see, i'm sending the Player variable consistently through these remote events, yet on line 8, it says that the Player variable is nil. halp

2 comments
Is all of that code all in one Script/LocalScript? You must have line 1-4 inside of a Script and line 6-9 inside of a LocalScript.
They are in seperate scripts and localscripts, respectively.