I have this model in my game of a conveyor belt that I am trying to make invisible on one condition and visible on another. Also, I'm trying to make it not collide. However, when I try to use the following code:
conveyor.Transparency = 1
conveyor.canCollide = false
It says "Transparency is not a valid member of Model." Can anyone help figure out how to do it properly?

1 comment
I recommend setting its parent to nil instead.