so when the part is clicked, the character fades ONE PART AT A A TIME. i dont want that, i want them to fade at once. whats getting me the most is the hats.
script.Parent.ClickDetector.MouseClick:connect(function(onClicked)
for i, part in pairs(onClicked.Character:GetChildren()) do
onClicked.Character.HumanoidRootPart.Transparency = 1
if part:IsA("BasePart") then
for transparency = 0,1,.1 do
part.Transparency = transparency
wait()
onClicked.Character.HumanoidRootPart.Transparency = 1
end
elseif part:IsA("Hat") then
for transparency = 0,1,.1 do
part.Handle.Transparency = transparency
wait()
end
end
end
wait(.2)
onClicked.Character:MoveTo(Vector3.new(workspace.TutStart.CFrame.X,workspace.TutStart.CFrame.Y+3,workspace.TutStart.CFrame.Z))
wait(.1)
for i, part in pairs(onClicked.Character:GetChildren()) do
onClicked.Character.HumanoidRootPart.Transparency = 1
if part:IsA("BasePart") then
for transparency2 = 1,0,-.1 do
onClicked.Character.HumanoidRootPart.Transparency = 1
part.Transparency = transparency2
wait()
end
elseif part:IsA("Hat") then
for transparency2 = 1,0,-.1 do
onClicked.Character.HumanoidRootPart.Transparency = 1
part.Handle.Transparency = transparency2
wait()
end
end
end
end)
